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An assassin turned full time hero, Arsenal uses his marksmanship and various other skills to do even the dirtiest of missions.

Arsenal

Alter Ego-

Jack Beardon

Place of Origin-

No information

Team Affiliations-

Society of Heroes, Dusk Squad, War Hounds

Partnerships-

Chi Master, Shadow Master

Known Alias'-

Agent #12, Maestro

Abilities-

Peak Physical Condition, Boots allow flight and wall climbing, Expert Marksman

Enemies-

Lockjaw, Deadeye, Crachshot

Alignment-

Freelance Hero

Occupation-

No information

Family-

No information

OriginEdit

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Powers and AbilitiesEdit

PowersEdit

  • Experimentation- Arsenal now has enhanced strength, vision, and hearing to make him a better killing machine

AbilitiesEdit

  • Expert Hand-to-Hand Combat
  • High IQ
  • Marksman- Arsenal has trained and honed his skills for pinpoint acuracy

ParaphaneliaEdit

  • Throwing Knives
  • Gravity Boots
  • Shock, Heat, and Cold resistant Kevlar top, pants, boots, gloves, etc.
  • Ninja Stars
  • Twin Split Katana
  • Extendable attack staff
  • Twin Knuckle Knives
  • Helmet
    • Communication earpiece and mouthpiece
    • Night Vision, X-Ray, Infared, Scope
    • Bulletproof
  • Twin Nine Millimeter pistols w/ extra mags

WeaknessesEdit

  • Human- Arsenal is still human so is vulnerable to physical and mental attacks

"Creation of Character"Edit

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