An assassin turned full time hero, Arsenal uses his marksmanship and various other skills to do even the dirtiest of missions.
Arsenal | |
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Alter Ego- |
Jack Beardon |
Place of Origin- |
No information |
Team Affiliations- |
Society of Heroes, Dusk Squad, War Hounds |
Partnerships- |
Chi Master, Shadow Master |
Known Alias'- |
Agent #12, Maestro |
Abilities- |
Peak Physical Condition, Boots allow flight and wall climbing, Expert Marksman |
Enemies- |
Lockjaw, Deadeye, Crachshot |
Alignment- |
|
Occupation- |
No information |
Family- |
No information |
Origin[]
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Powers and Abilities[]
Powers[]
- Experimentation- Arsenal now has enhanced strength, vision, and hearing to make him a better killing machine
Abilities[]
- Expert Hand-to-Hand Combat
- High IQ
- Marksman- Arsenal has trained and honed his skills for pinpoint acuracy
Paraphanelia[]
- Throwing Knives
- Gravity Boots
- Shock, Heat, and Cold resistant Kevlar top, pants, boots, gloves, etc.
- Ninja Stars
- Twin Split Katana
- Extendable attack staff
- Twin Knuckle Knives
- Helmet
- Communication earpiece and mouthpiece
- Night Vision, X-Ray, Infared, Scope
- Bulletproof
- Twin Nine Millimeter pistols w/ extra mags
Weaknesses[]
- Human- Arsenal is still human so is vulnerable to physical and mental attacks
"Creation of Character"[]
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